Super Smash Bros Ultimate Version 9.0.2 Is Live

This article was originally written for TheNintendoVillage.com, a website I founded and ran from 2018 to 2021.


Masahiro Sakurai and his team continue to tweak and refine Super Smash Bros. Ultimate, with another minor update now available for the game.

There doesn’t appear to be any balance changes to the fighters themselves this time around, rather just a few bugs and anomalies have been straightened out. Read on for the full patch notes:

Ver. 9.0.2 (Released November 11, 2020)

  • General

    • Fixed an issue where you could not use the stick to jump while falling after creating an anvil using the down air attack.

    • Fixed an issue where the gunman from Duck Hunt’s down special and the phantom from Zelda’s down special were not behaving as intended.

    • Fixed an issue where the initial velocity of Samus’s and Dark Samus’s up special when used on the ground was not behaving as intended.

    • Fixed an issue where fighters would sometimes warp on the Venom stage.

    • Fixed an issue where sometimes fighters would pass through landscapes when they were launched on some stages.

    • Fixed an issue where sometimes you would be forced to end a battle on a stage created in Stage Builder.

    • Various gameplay fixes.


Source: Nintendo